Third person adventure – Template for the Blender Game Engine , février 14th 2009

Hi,
here is a 3rd person adventure template for the Blender Game Engine that I started developing one month ago.
It is intended for beginners like me to use for educational purpose, but I also would be glad to see great games made from it.
I must add that I only discovered Blender in november and the Game Engine (+Python) in january so you may find that some things should have been made another way.
It’s a basic template, please add your own improvements.
I got much help on my thread, especially PhilB who really worked a lot on it.
Thanks to the people who contributed by submitting a script or answering some of my questions.
Please see .blend for credits.
ps : Don’t touch the red platforms.
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d e s c r i p t i o n
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Features
- Servo motion moves
- Mouseview : camera rotating around the character
- Character only rotates (using mouse) when moving.
- The camera rotates independently when movement keys are not being pressed.
- No collision camera setup
- Friendly names are used for sensors/controlers/actuators better understanding
- Basic Teleporters
- Basic Jumpers
- Right click zoom in first-person view (+moves = Mirror’s Edge like
) - Death state (red cube = Game over message)Red platforms will kill you -> Death State -> Game over message -> Scene restarts
- AutoJump (can easily be disabled. Instructions in the _ReadMe)

- The player becomes transparent if the camera is too close (Alpha Ipo)

- States

Notes
- AutoJump : you can adapt the auto jump function to your level design by changing the value of the ‘high’ sensor. (Deciding whether the auto jump is activated or not (stairs = no jump, cliff = jump)
- If you need to append the character, go to « Group > Full_Character » and then you should be able to append all the objects needed by the character, and use it in your own file
Known issues
- Moving platforms : I got much help on my thread to solve this issue but I couldn’t find a good method to make the character follow the platform, walk and jump on it (problem with speed) like a basic platformer (cf Mario).
Any contribution would be appreciated!

Requested features
Things that could be added, any contribution would be really greatly appreciated :

- Ledge Hanging like in Yo! Frankie
- Swimming state
Credits
Credits are given in the _ReadMe (Text).
If you use this template please give credit to the developers (Names are given in the resource section, including PhilB and Cray – myself).
I hope you will find it useful.
<- Tell a friend !

Do you have any tutorials.
How did you learn this? i am also trying to make a game.
How did you make the character walk in the direction of the camera.
This template was released as a learning resource.
By studying it, you will find all the answers you are looking for.
If you have more questions, please ask on the official thread at BlenderArtists.
Hi, Looks nice though I cant add more windows or make the window bigger which makes it hard for me to learn from. I am guessing its b/c u used a older version of blender.
fixed the problem just append it in a new file
Glad you found a solution
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