[Blender] Inverse Kinematics : Tikiko
novembre 20th, 2008
Blender – Workspace [Ears Inverse Kinematics]

I’ve used Ik Solver Constraint.
Ears Control – Quick render


Report of the day
Inverse Kinematics
- Ears
Constraints
- Elbows
- Knees
Controls
- Jump bone
- Master bone (Move – Rotate – Scale)
Note : I still get problems with the legs IK.
Next
- legs ik
- arms rotation control system
Index
1. Character researches
2. Character modeling
3. Character rigging
4. Eyes tracking
5. Inverse Kinematics
6. Shape Keys
<- Tell a friend !



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