[Blender] Character Rigging : Tikiko
novembre 18th, 2008
Close-up



Report of the day
Rigging
- Body
- Eyes
- Mouth
- Hands
- IK (head-arms-tail)
Played a bit with ‘Pose’ mode.
The armature is flexible but it still needs some tweaking.
Got some problems with :
- eyes tracking
- legs ik
Index
1. Character researches
2. Character modeling
3. Character rigging
4. Eyes tracking
5. Inverse Kinematics
6. Shape Keys
<- Tell a friend !



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